PS4 Pro
#41
(11-03-2016, 12:12 PM)Slam Shot Sam Wrote: Just realised my Pro will be arriving this time next week, there's been so little coverage it snuck up on me.

Depends on what websites you follow...

There has been a number of games recently that have announced their 'Pro' enhancements as well as quite a few games that have recently been patched to include Pro and/or HDR support.

PS Blog has a list of 30+ games that will take advantage of the Pro on November 10th - https://blog.eu.playstation.com/2016/11/...aunch-day/ - Some are VR games and the list includes the extra DLC Content for the Last of US as a separate entry.


Quote:In addition to the titles listed above, more than 45 games will be optimised for PS4 Pro by the end of the year, including Watch Dogs 2, Killing Floor 2, The Last Guardian and Final Fantasy XV, with the likes of Nioh, Resident Evil 7 Biohazard and For Honor to follow in early 2017.

Further to that, all first party software launched in 2017 and beyond, including Gravity Rush 2, Horizon Zero Dawn, Days Gone and Gran Turismo Sport, will enjoy the benefits of the world’s most powerful console.

They will also detail select titles’ PS4 Pro enhancements on PlayStation Blog in the future too...

Just a week to go!! Big Grin
A Pessimist is just an Optimist with experience!

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#42
Just bought Ratchet & Clank from the PSN Store as it's on sale for £15 and getting a Pro update. Apparently it looks stunning even on a standard PS4, so that'll be a good one to try out.
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#43
Just switched my order as Amazon are offering a Pro console with Dishonored 2 for £352.49. I had just the console for £349.99 previously, can't say no to a copy of that for £2.50!
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#44
Got the data transferring from my standard PS4 to the Pro now. Will finish off Robinson: The Journey on it when it's done and write the review (I've also bagged a second copy for a giveaway, so keep an eye out for that anyone with PSVR) before work at midnight tonight, but other than that (thanks to double shift tomorrow - triple if you count midnight tonight - as well as work all weekend) it'll probably be Monday before I can play something else and judge how it performs on a TV.
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#45
Was wondering why the Pro console was claiming my TV wasn't capable of 4K RGB or HDR when it is, and after a chat with PlayStation support on Twitter found out that it's due to having VR hooked up. Gotta switch a HDMI out every time I want to go between VR and TV games, which is slightly annoying.
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#46
Whoops
http://metro.co.uk/2016/11/11/skyrim-the...4-6251723/
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#47
Sony are looking into those issues, as games are actually forbidden from running worse on Pro hardware.

I should finally get to use my console today; just got emailed a review code for Killing Floor 2, so shall be trying that in 4K.
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#48
I must admit I am a little disappointed by the PS4 Pro at the moment. In the handful of games (less than 5%) that have an enhanced mode, in general these do offer an improvement - at least visually. The Last of Us runs beautifully at 30fps in 4k but the 60fps mode is worse than the 60fps mode of the PS4 version. Yes it looks better at 1800p but can't hold a 60fps frame rate. Playing this on the Pro means you can't play at 60fps at all. Skyrim also has more drops than the PS4 too. Again it looks better at native 4k and things like foliage may have a better draw distance but the frame rate doesn't hold 30fps as well as the PS4.

Its not all bad news though as the others do tend to run as well if not better and offer better visual too. Battlefield 1 sticks more closely to 60fps than the PS4 version and offers a higher resolution and some higher visual settings - like particle effects. Fifa 17 bumps the resolution up to a native 4k and offers a better draw distance too - all at 60fps too. CoD:IW sticks very close to 60fps and according to Digital Foundry doesn't drop below 1562p (or around there) but can also run at 4k in specific moments - nor that you would notice the scaling with an impressive suite of post processing keeping the image looking great.

Like I said though, the Pro only benefits a select few games - those that have been patched! this accounts for less than 5% of the games at the moment.

Sony have taken the decision to not only use half the GPU (don't have any issue with that at all) but to also down-clock the CPU/GPU to the same level as the PS4 so unless a game is patched, NO game will see any improvement at all. All those games with unlocked frame rates and/or dynamic scaling that would immediately benefit will still run exactly the same as the PS4. I understand Sony's decision to stick with the same Jaguar CPU but downclocking this (and the GPU) are only going to deliver the same bottlenecking problems we see on the PS4. No game would not run on an upclocked machine because all the architecture and OS are the same.

The XB1s has a 7% boost over the XB1 and this has translated in a 7% boost in performance of games - Not a lot I know but its still a difference!

As a result of this, Sony's PS4 Pro is hardly a 'Pro' console as the benefits are very few and far between. Only those few (less than 5%) are actually any better and at least 2 offer worse performance than the PS4 offers for the sake of a higher resolution. For those with 1080p TV's, with the Pro you get minimal benefits from the resolution increase and can't play the game as well as the standard PS4 does at 1080p.

Aesthetically, the Pro isn't attractive. The decision to use 'hard plastic feet' is crazy too. On a 'hard shelf' these amplify the noise of the disc/fans - really needed rubber or something to absorb any vibrational noise. The console is quite deep too - made worse by the sloping angles. It only just fits into my AV shelf but have had to squash all the cables up against the back or have the console sticking out over the front. I know aesthetics are not 'important' but what it can offer is. I can always put a mat underneath to minimise noise and being black, it isn't 'obvious' on my shelf.

As I said though, the benefits are very limited at the moment. Some of those are are good but a number feel rushed - no thought gone into them. Just a flat boost to resolution with no thought to increasing textures to match, no thought or testing to frame rates to ensure they perform as well as the base version (or better), a tweak to foliage and its draw distance but not to rocks/NPC's or other environmental objects. I know most of these are from developers who were no doubt busy on preparing the game for release on multiple formats and maybe not had any time with the Pro SDK kit. Naughty Dog, whilst not having a game out in the last month or 2, are working on DLC inc a Story DLC so maybe didn't have much time to make a patch for U4 and Last of Us and check to see if the 60fps mode in the latter game works consistently and also prepare for PSX next month. Crystal Dynamix on the other hand released RotTR a year ago and maybe had a lot more time to dedicate to the PS4 Pro- hence the choice.

I have no doubt that we will see more options and better conceived enhancements over time. At the moment though its quite mixed and very limited choice... Not so much a 'Pro' choice - at least not yet!
A Pessimist is just an Optimist with experience!

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#49
Van Helsing II is now available on PlayStation 4, includes support for PS4 Pro.
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#50
Max: The Curse of Brotherhood is releasing on PS4 next month.
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